Ganondorf's Abilities

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Ganondorf's Abilities

Post by Guest on Tue Feb 17, 2015 9:30 pm

Name: Dark Transformation
Rank: Experienced (Through Din's Fire Blessing)
Description: The spell engulfs Ganondorf into a dark aura, increasing his size and strength to titanic proportions. However, this is at the cost of his humanity, as the spell transforms him into a Humanoid Boar-like creature. He is nigh-invincible in this form, normal attacks causing no harm to him if they aren't Light-Affinity, and if they aren't centered towards his weak points.
Duration and cooldown: Once per fight (Lasts about Five Posts). He only uses it when he is in a state of desperation. Once he reverts back to his normal form, he cannot use it again for the duration of the fight (RP). (Cooldown is Nine Posts)  
Strengths: His strength is increased extraordinarily.
His beast form is enormous, rendering attacks at anywhere other than his weak points useless.
Beast's Roar - A loud and defining roar that freezes his enemies in fear
He can charge at a quick pace, mowing down whoever's in front of him.
Weakness: When he is charging, he cannot turn. The Beast form is a tad bit too large for agile mobility.
Beast Ganon's large size makes him a tad bit slower, making him a larger target for enemies.
Strategy and Tactics are thrown out the window, when in his beast form, he is thrown into a blind rage, focusing more on crushing his enemy instead of protecting his vital weak points.
There are vital weak points on his body, the most notable ones being the gem on his forehead, and the gems on his gauntlets. Once any of these weakpoints have been hit four  times, he reverts back to his human form.

Spoiler:

Name: Din's Fire
Rank: Experienced (Through Din's Fire Blessing)
Description: Din's Fire is a single destructive fire ball, projected from the caster's palm towards the enemy. It causes splash damage when it hits the ground.
Duration and cooldown: 1 Post Duration, Two Post Cooldown
Strengths: Moves fast towards it's target.
Covers the target in flames that last for one post.
Deals splash damage when it hits the ground.
Weakness: While it is powerful, it's reach is not far, going only two or three feet away from the caster.
Can be easily deflected by shields, both steel and magical.


Last edited by Ganondorf Dragmire on Tue Feb 17, 2015 9:39 pm; edited 1 time in total
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Re: Ganondorf's Abilities

Post by Guest on Tue Feb 17, 2015 9:33 pm

Dark transformation could use a bit more detail in terms of how powerful he becomes. Also, how long does the transformation last?

Din's Fire is approved.
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Re: Ganondorf's Abilities

Post by Guest on Tue Feb 17, 2015 9:40 pm

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Re: Ganondorf's Abilities

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